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Assetto corsa competizione ffb settings
Assetto corsa competizione ffb settings







  1. #Assetto corsa competizione ffb settings drivers#
  2. #Assetto corsa competizione ffb settings update#
  3. #Assetto corsa competizione ffb settings manual#

#Assetto corsa competizione ffb settings update#

The Tuning Menu settings for the Podium wheel base includes the new features introduced with the Performance Update (Driver version 352 or higher).Ensure you are using the latest wheel base firmware.The easiest way to do this is to bring up the 'SEN' setting, rotate your steering wheel through 180 degrees (while stationary in the car), and then adjust the SEN via the FunkySwitch/D-pad until the in-game steering wheel aligns with yours.

#Assetto corsa competizione ffb settings manual#

1-to-1 rotation of the steering wheel currently requires manual adjustment of 'SEN' per car.Reasonable values are suggested below, but this is worth experimenting with.

assetto corsa competizione ffb settings

This behaviour can be mitigated by reducing overall Force Feedback strength (both the FF setting in the Tuning Menu, and the Gain setting in-game), increasing the Natural Damper, Friction, and Inertia (DD1 PS4), running lower/negative Drift values (CSL Elite WB+). This video includes recomended settings for the T15. Due to the latency caused by the 30fps target on the PS4 version of ACC, the force feedback is prone to oscillation. This video shows you our recommended Thrustmaster force feedback settings for Assetto Corsa Competizione.It can be useful to check the 'FF' meter in the HUD while driving to fine-tune the Gain setting to avoid too much clipping. Reasonable default values have been suggested below, but the signal will vary depending on the car, car setup, tyre condition, track condition, etc. The in-game Force Feedback 'Gain' setting has the biggest impact on signal strength (and clipping).The full multi-position input (constant/pulse) only works on the PC version of ACC.

assetto corsa competizione ffb settings

  • For wheels with Multi-Position Switches, the 'Encoder' mode is supported (wheels with the encoder option can be left on Auto).
  • For the Podium Series settings, it is assumed that the Torque Key is being used.
  • In order to apply the suggested settings correctly, it is important to assign both the Tuning Menu values AND the suggested In-Game settings together.
  • They might not suit all tastes and driving styles, but they are a good starting point.
  • The settings below are considered to be reasonable baseline values for Assetto Corsa Competizione (PS4).
  • Just set it so that there's no clipping and forget about it afterwards.

    assetto corsa competizione ffb settings

    If you think 40% sounds low, remember that it's a single value which is supposed to support all kinds of wheels with differing capabilities.

    assetto corsa competizione ffb settings

  • So if that gain had to be a single value it would end up at 40% overall gain (although a few cars would probably be better with 50%).
  • I currently run 75/65/80 on most cars with my T300 and the clipping meter tells me that I am good.

    #Assetto corsa competizione ffb settings drivers#

  • Gain on PC is a combination of three things: drivers gain, FFB gain and per car gain.
  • On the T500 it might be worth setting and testing On a wheel as easily moving as a T300 it's totally unnecessary in my opinion.
  • Understeer effect is also just there to emphasize the lightening of the wheel when the front tyres lose grip.
  • I don't see any need for road/slip to be enabled (turning them off seems to give sufficient road and tyre feel, they are mostly there to amplify these effects on less powerful wheels).
  • I like kerbs on 20-30% just for a little more emphasis.
  • From the PC version (haven't had a chance to try my PS4 copy yet)









    Assetto corsa competizione ffb settings